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COINS: The First 

The birth of currency as fiscal authority.



The original title in Tales of MoDi Coins series

COINS: The First is a strategic board game for 3–6 players about managing a currency.

Players do not manage points or abstract resources. They manage circulation, taxation, and trade. Currencies rise, dominate, destabilise, or collapse depending on how they are used.

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Core Experience

COINS creates a shared economic space where every decision has public consequences.

Trade must be negotiated. Prices respond to pressure. Authority is exercised through fiscal power. There are no special abilities, no bonuses, and no scripted events.

The narrative emerges from play.

 

Game Information

  • Players: 3–6
  • Playtime: ~15 minutes per player
  • Complexity: Accessible rules, high strategic depth
  • Language-independent components

Project Status

1

Design

We are done here ! 

2

Kickstart Launch

You can already subscribe and make sure not to miss out on D-Day

3

Delivery

Expected for Christmas 2026

4

Enjoy

Lifelong enjoyment

Key Dynamics

Simple play

Complex strategies

Trade coins

Classic games usually ahve you tradde ressources but that "barter assumption" is plainly wrong and almost never occured thorugh history and certianly not with such Dominions.

Money-changers are as old as money and so to "buy from abroad", you first need to change your money.


Build


That's it !

No dice, no luck, just pure strategy. 

Except? Construction cards draw which is random. Hence you can pay a premium to get the card you want.

Set and modify your taxes

Your fiscal policy influences how much miney you "tax away"